#import <Foundation/Foundation.h>
#import "TwoDArray.h"

@interface GameController : NSObject

@property(readonly) TwoDArray* gamePlayground;

+(id) sharedGameController ;

@property(readonly) NSUInteger points;

-(void) generateBoxAtRandomEmptyPlace;
-(void)addPoints:(NSUInteger)points;
-(void)removeAllPoints;
@end
